Dungeons, Dragons, and Giants—Oh My!

Victoria Salters, News and Clubs Editor

     Dungeons and Dragons, abbreviated to DnD or D&D, was made by Gary Gygax and Dave Arneson. It was first published in 1974, and commonly known as the start of present-day role playing games and industry.

     Maeve Frigon, a member of the DnD club at Urbana describes the game as “[a] fantasy role playing game where you can create a character and just basically experience a world that the Dungeon Master creates.”  

     To play the game, you must first create a character; this includes choosing the race (species), class, and design. What you choose can be determined by different factors.

     There are different categories that must be determined; the player has to roll a die for their Strength, Constitution, Dexterity, Intelligence, Wisdom, and Charisma aspects. These aspects can also vary and be changed depending on what race (species) the character is.

     When all these factors are set in place, then the game can be played. There are different editions of the game which can have variations between those different editions, like the classes. Frigon said that she plays the fifth edition of DnD with her group at the DnD club meetings. Her advice on what is the best route to go when creating a character is… (To read the re-st of this story, pick up a copy of The Hawkeye from the newsstand near the front office or the media center)